← Return to The Millennial Warrior
Devlog
- June 01, 2023 by Michael Games#Metroidvania, #godot 4, #pixel art, #game jam, #mvm20, #2dI have bee hard at work when I have time. Still so much to do, but I made significant progress on a few pieces this week. Castle Tiles I created a 4th tileset! To save time and effort I re-used the ti... Continue reading
- May 27, 2023 by Michael Games#MVMXX, #metroidvania, #aseprite, #Godot 4, #Game Jam, #Pixel Art, #Slow Time3 Puzzles I have added 3... puzzles? Puzzle is maybe a bit misleading, but there are 3 areas that have ability/skill gates now built in to the game. In fact I have a total of 8 areas. Some are more fl... Continue reading
- May 24, 2023 by Michael Games#metroidvania, #pixel art, #godot 4, #bandlab, #music, #tilemapAfter cramming in basics all weekend, it was time to start expanding the variety of the levels, and attempting to integrate some more unique mechanics and challenges. Into the Dungeon The dungeon tile... Continue reading
- May 23, 2023 by Michael Games#metroidvania, #aseprite, #pixel art, #2d, #game jam, #mvmxxMake it Godot! So, over the weekend I spent alot of time crunching my assets into Godot, and building scripts and nodes to flesh out some of the basic gameplay features. So far I have implemented: A h... Continue reading
- May 18, 2023 by Michael Games#pixel art, #godot 4, #metroidvania, #mvmxx, #asepriteI have been trying to squeeze in work on the Millennial every chance I get! Some great progress, only some of it is demonstrable at this point though. The Millennial I have managed to get the player i... Continue reading